Many ideas were thrown down during our time in front of the puzzle board, but after 5 minutes we were forced to move over to the game board. To our disgust, many broad ideas were already displayed on the white-board, forcing us to innovate and create fresh new concepts to add to the board.
The numerous denizens of the puzzle group were able to deliver, including myself off course. Trove enriched ideas flew thick and fast as we coated the whiteboard in a layer of ingenuity. Half way into our brainstorming session, we were all wearing grins as if they were Anonymous masks. We had thought of many unique ideas that would suit our major assignment perfectly. One being a choose your own adventure, incorporating characters and images pulled straight out of Trove in a random nature, offering a unique experience for each play-through.
The remainder of our activity consisted of looking at and analysing other peoples ideas. This activity brought many laughs to the group and allowed us all to familiarise ourselves with each others sense of humour. This ultimately made forming our project teams surprisingly easy. In no time at all, I met with three other lads and we formed our DECO1800 dream team.
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