Our final week approaches and with it, the race to polish our project. This week we've fleshed out our levels and questions and tweaked the difficulty of each level. The extra two articles added to our project were a new report on separatist tensions and unrest arising in East Timor in 1994 and a critical piece released in 1971 aimed at Australia's continued involvement in Vietnam. For each of these articles, I created 10 multiple choice queries that will be given to the user at random, each time they lose a life.
At the moment we have discovered a slight bug in our code. Somehow the ball speed will increase each time a user loses all their lives and attempts to retry the level. This is the same incremental difficulty increase seen in progressive levels. So far we are un-able to determine to cause of this bug, but are considering working it into our final product to dis-courage successive losses.
I will begin integrating the image search into our program this week, integrating our API with Trove ever more slightly. Currently our game is starting to look complete.
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