Wednesday, 9 September 2015

DECO2300 Week 7

This week in our lecture we learnt of the volatile and violent nature of feedback. We learnt different methods of collecting feedback and were introduced to the qualitative quantitative dichotomy in asking questions. Quantitative questions are based primarily around gathering statistics e.g. whats your income, are you employed and how old are you. Qualitative questions are used to evaluate exactly how an individual feels about particular aspects of what the questionnaire addresses e.g did you think the ball speed was too slow, did you like the overall color scheme etc.

Our task for the lecture was to re-visit our evaluation session for our video prototype and determine which of our questions were qualitative, quantitative and why.

1. Do you understand the objective of the game2. Do you understand the rules of the game3. What games do you think this is similar to4. How interested are you in playing this game My first two questions may appear quantitative it first, but users are encouraged to elaborate on their answer if it is not an outright yes. Elaboration on their perception of the games rules and objective are very much qualitative as they focus on the users opinion and can not be 'measured' indefinitely. My third question is a relatively open ended question, intended to make sure that my game mashup fulfills the criteria given to us, being a mashup of 2 classical games. My final question, gauging interest in the game, is a clear qualitative question. I ask users to rate their interest in playing the game suggested and they can return an answer ranging from not interested at all too very interested.

No comments :

Post a Comment